Math

Math: 2 hours
 * 1) “I can make circles”
 * 2) Objectives: Students will review shapes, review size and positional words, and practice following directions
 * 3) Fold 12 x 18 paper into thirds
 * 4) Label with “I can make circles” at the top
 * 5) Label “top, middle, bottom” or “big, medium, small” on the paper
 * 6) Use large, medium, and small circles from the environment (pill bottles, cans, so on) to stamp circles in the appropriate categories
 * 7) National Library of Virtual Manipulatives (attribute blocks and others): [|__http://nlvm.usu.edu/en/nav/category_g_1_t_3.html__] (infinitec math, RtI); [|__www.literacy__]center.net; [|__http://www.pbs.org/parents/earlymath/grades_games_timetomove.html__] (pbskids.org - big and small)

b. Sit children together c. Hold up each shape and review the color and shape as you place them around the children to make a large circle. “What do I have hear? . . . A yellow circle!” d. Huddle together with the children (like football or spies). Be dramatic and whisper, “I need you crawl to a SQUARE.” e. Everyone follows the directions. Change shapes and attributes to review each. Notice how each child is successful. If not successful, make them so, “I see that Amy is on the right shape. Can everyone find a shape that looks like Amy’s.” 2 - 3 hours (I need to make the shapes and my school does not keep many supplies on hand)
 * 1) Shape Shimmy (Small group/center gross motor activity)
 * 2) Objective: Students will review shapes, color, and following directions
 * 3) Prepare shapes ahead of time
 * 4) Cut from tagboard or single colors of fun foam or vinyl placemats
 * 5) Cut one of each from four colors (circle, triangle, square, rectangle) to create a total of 12 shapes
 * 1) [|__http://nlvm.usu.edu/en/nav/category_g_1_t_3.html__] (infinitec math, RtI); [|__www.literacy__]center.net; PrimaryGames.com (Candy Land Dora); National Library of Virtual Manipulatives (attribute blocks and others)

1 hour
 * 1) Silly Shape Shake (song - see Tokbox video)
 * 2) Objective: Students will review colors and shapes
 * 3) Prepare baggies with colored shapes for the students ahead of time
 * 4) Sing the Silly Shape Shake to the tune of the hokey pokey
 * 5) [|__http://nlvm.usu.edu/en/nav/category_g_1_t_3.html__] (infinitec math, RtI); [|__www.literacy__]center.net; PrimaryGames.com (Candy Land Dora); National Library of Virtual Manipulatives (attribute blocks and others)

2 - 2 hour segments (I think this would be better as two videos)
 * 1) Hands-on Counting by 5’s and 10’s (this may need to be 2 videos)
 * 2) Objective: Students will learn to count by 5’s and 10’s.
 * 3) Practice counting by 5s and 10s using hands and feet in gross motor activities.
 * 4) Hands - All ten up (raise the roof) and down (touch the floor) as you count by tens. Cross the midline, stretch up, or touch toes when counting by 5s.
 * 5) Feet - lay on floor and count by 5s and 10s with toes.
 * 6) Climb imaginary ladder to count by 5s. Hop on one or both feet to count by 5s or tens.
 * 7) Activities with Judy clock, dimes, nickels, and ruler to demonstrate making counting by 5s and 10s meaningful.
 * 8) Art extention: Make turkeys, flowers, or trees as a class and count by 5s.
 * 9) Make a set of class hands (video will help), laminate, and include in morning calendar counting
 * 10) Harcourt School Publishers: Math Jingles - Tens - Tens ([|__http://www.hbschool.com/jingles/jingles_all/1ten_tens.html__]), Connect by 5s and 10s ([|__http://www.hbschool.com/activity/connect_by_5/__]  ), Count by 5s and 10s ([|__http://www.hbschool.com/activity/number_patterns5_10/__] ); Handwriting for Kids: Make your own time and money worksheets ([|__http://www.handwritingforkids.com/handwrite/math/money/index.htm__] )

a. Objectives: Students will create a pattern while making a paperchain. Students will practice counting to 10 (or any designated number). Students will estimate how long the chain is. 2 hours
 * 1) Paper Chain Patterns
 * 1) Cut 1” x 9” inch strips of construction paper ahead of time (two colors).
 * 2) Place glue and paper strips on student tables.
 * 3) Demonstrate how to make paper chains with construction paper.
 * 4) Start with a piece of paper
 * 5) make a circle
 * 6) use one dot of glue
 * 7) count slowly to 10 (to 100 by 10s, to 50 by 5s)
 * 8) As students get started, circulate through the room with a stapler and link students together in pairs. Show them how to continue the pattern on their end.
 * 9) Connect all the chains into one long one (use stapler, work fast)
 * 10) Stretch the chain out
 * 11) Have a student lay at one end of the chain
 * 12) Have students generate hypothesis (or estimate - I like to use both terms) of how many children long the chain will be
 * 13) Test your hypothesis/estimation by having children lay end-to-end beside the chain.
 * 14) Have the children not laying on the floor count to see how many children long it is.
 * 15) National Library of Virtual Manipulatives (attribute blocks and others): [|__http://nlvm.usu.edu/en/nav/category_g_1_t_3.html__] (infinitec math, RtI): [|__www.primary__]games.com (Candy Land Dora, Carnival Jackpot, Pattern Mania)

> > Counting to 10: =Count with Lecky= A counting and numeral recognition set of activities. Develop your mouse control and counting skills as you help Lecky collect objects to match numbers in the 1 to 5 or 6 to 10 range. http://www.crickweb.co.uk/assets/resources/flash.php?&file=count-with-lecky7b
 * 1) Measurement Activity
 * 2) Objective(s): Students will measure objects using a ruler or measuring tape.
 * 3) Begin the lesson by nonchalantly wearing a measuring tape around your neck.
 * 4) Without announcing what you are doing start measuring things around the classroom. As students start to notice, casually mention that you are measuring things.
 * 5) When curiosity is peaked, give children their own measuring tape (check the old FOSS kits)
 * 6) Allow children to measure things around the room.
 * 7) Have a measurement center at center time.
 * 8) Use the sheet attached to have children measure and record classroom items.
 * 9) Harcourt School Publishers: Measurement ( [|__http://www.hbschool.com/hspmath/ca/topics/measurement.html__] )

=**Fish Tank**= The fish tank is a number matching activity for up to ten objects. It develops mouse skills by requiring children to catch fish by clicking on the moving fish. Children have to decide when they have caught the right amount.[]